NVIDIA Quadro NVS 290 by PNY Technologies graphics boards for x16 PCIE deliver a new level of performance, quality and stability to professional 2D multi-display environments. The innovative NVIDIA unified architecture dynamically allocates geometry, shader and compute processing power to efficiently deliver optimized performance. The 256MB DDR2 frame buffer makes the NVS 290 Microsoft Vista ready and capable of displaying the full Windows Aero user interface. Two VGA connectors, via the included DMS-59 to dual VGA adapter cable, offer outstanding image quality at resolutions up to 2048 x 1536 at 85Hz.
Manufacturer
PNY Technologies
Manufacturer Part Number
VCQ290NVS-PCIEX16-PB
Manufacturer Website Address
www.pny.com
Brand Name
PNY
Product Name
Quadro NVS 290 Graphics Card
Product Type
Graphics Card
Technical Information
Host Interface
PCI Express x16
RAMDAC Speed
400MHz
Maximum Resolution
2048 x 1536
Analog Signal
Yes
Digital Signal
Yes
Number of Monitors Support
2
Dual Link DVI Support
Yes
Processor & Chipset
Chipset Manufacturer
nVIDIA
Chipset Model
Quadro NVS 290
Memory
Standard Memory
256MB
Memory Technology
DDR2 SDRAM
Bus Width
64bit
Interfaces/Ports
1 x DMS-59
Software
Software Included
Drivers for Windows Vista and XP
Physical Characteristics
Dimensions
2.73" Height x 6.6" Length
Miscellaneous
Package Contents
Quadro NVS 290 Graphics Card
DMS-59 to dual VGA adapter cable
Detailed Installation Guide
Quickstart Installation Guide
Additional Information
Fanless Design with a passive heatsink, accoustics is not a problem to achieve a quieter desktop environment.
Unified Driver Architecture
System Requirements
PC compatible with Intel Pentium 4/Xeon or AMD Opteron class processor or higher
Open PCI Express x16 lane slot
512MB system memory
50MB of available disk space for full installation
CD-ROM or DVD-ROM drive
VGA or DVI-I compatible display
350W power supply
OS Supported:
Microsoft Windows Vista (64-bit and 32-bit)
Microsoft Windows XP (64-bit and 32-bit)
Microsoft Windows 2000 (32-bit)
Linux - full OpenGL implementation with NVIDIA and ARB extensions (64-bit and 32-bit)