
Drakengard 2
|  | $20.58Availability: 12 In Stock Condition: NewSKU: 32306 UPC: 008888323068
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| Product DescriptionMODEL- 32306 VENDOR- UBISOFT FEATURES- Drakengard 2 PS2 Multifaceted air and ground combat: Lay waste to entire armies in the ferocious ground battles, or engage in intense aerial combat as you fly freely through the game world on the back of the dragon. Face your destiny with a host of companions: Change freely between four playable characters with specific weapons and abilities. They will aid you in battle, as well as accompany you on an epic journey. Upgradeable characters, weapons and items: A deeper Drakengard experience with both RPG and action elements. Information gathering now plays a key role. Great improvements from the original: Boss battles have increased in number and challenge, and the ground battle system has been intensified thanks to a new combo system. Now accessories and items can be used to improve your characters. An epic adventure: More than 20 hours of gameplay featuring epic engagements of the Empire and Union in a magnificent medieval world. Crush enemy forces with 67 different deadly weapons in more than 90 perilous missions. A unique and fascinating scenario: The bond with the dragon, the loyalty of friends and the love of those who need protection all come together in a gripping tale. These elements give Nowe the courage to charge headlong into the battle to save the world ...but it is a battle where the world itself is the enemy. -- SPECIFICATIONs --------------------------------------- ESRB Rating : M for Mature Genre/Category : Fighting System : Playstation 3 Number of Players : 1 On-Line Compatible: No www.ubisoft.com
Customer ReviewsReviewed on 2008-01-02      very good game I will admit that I have never played the first one but I must say that this one is by far in the top ten best games I have EVER played and believe me thats a lot of games. The characters are interesting and the fighting i like even more but heres an over view of it
PROS:
Good battle
intersting characters
awesome weapons with interesting backrounds
non predictable storyline
Cons:
One character leaves too early the other dies before you get any good weapons for them
long waits between scenes
some enemies that are just way too hard no matter what level you are
|  | Reviewed on 2006-09-11      Drakengard 2= Drakengard + 1 this game here has what drakengard should've got. First off....that thing about allies only being out for a certian amount of time is finish (thank god) now all u have to do is switch to the allies weapon to change to him/her. And thank you...no creepy music. Instead, the music is a lot more cheery and story is kind of the same thing....but a lot more conspiracy related. which i think makes u think more about what is happening. ok...to the gameplay, basically same thing...smash that square button and hope for the best right? WRONG! they've twisted it a little...now u use the triangle for a nice little upper cut slice giving u an opprutunity to finish a baddy in the air! and that circle for the weapons...that now includes potions and crystals and stuff for ur enjoyment. well...basically...this game is Drakengard + 1!
|  | Reviewed on 2006-09-05      Fun at first, but later aggravating for the casual gamer I picked up Drakengard 2 for $20 since I was wanting something of a medieval vein and RPG-like without the classic RPG combat interface that is about as menu-heavy as doing your taxes. At first, Drakengard filled this niche. Most of the other reviews have covered the general pros and cons of the game. It has full voiceover, which is typically nicely done, though the British accents are a little hammy. For sword-swinging mindless fun, it's pretty good at first. It does get pretty repetitive, though.
The real problem starts when you discover that there are 3 different endings. You must play the game through on Hard mode to get the second ending, and Extreme mode for the final and supposedly best ending. For the casual gamer, Normal mode will prove slightly challenging, but not really frustratingly so. Hard mode will step things up a bit, mostly in the form of enemies having more hit points and doing significantly more damage to your characters.
In Extreme mode, the difficulty steps up exponentially. Bosses can kill you in 1 hit no matter how high your levelled up. Your strongest swords will do fair damage to enemies, but you'll still be bashing each one 3, 4, or 5 times to take them down. Throw a couple hundred enemies into the fray, and that's a LOT of button mashing. As a result, you have to go through the game 3 times with increasingly frustrating difficulty levels. If you're one of those folks that likes to get all characters maxed out, and see having "1337" gaming skills as a major life accomplishment, you'll have no problem. If you are just a casual gamer, however, you'll start to question if the repeated playthrough and aggravation are worth seeing a varied ending and slightly different end level.
The real headache comes in the form of the final boss on Extreme mode. This boss is harder than anything else you will encounter in the game. I grappled with this same level for 3 hours straight for 3 days before deciding to invest the time in levelling up my character to max. At present, I can't tell you if that will have helped significantly. I still haven't beaten the game.
If you're a casual gamer that likes to swing a sword for an hour or so in the evening and not worry about maxing out a character just to have a sporting chance, this game is probably not for you. If you're willing to have a go at Normal mode and not worry about the endings for Hard and Extreme modes, you'll probably be okay. But if you're the type (like me) that figures you paid for the game, you might as well see what there is to see, stay away. The drive to see the final ending versus the frustration of the final boss is about like hitting yourself in the head with a hammer for fun.
Oh, I should mention there are NO CHEATS out there like health or god mode that can help you tackle the parts where you feel the difficulty factor outweighs the fun factor. I personally hate it when developers don't make such concessions to those of us that don't spend every waking moment playing video games.
I gave the game 3 stars for fun, because it is a fairly decent game at first. But I gave it a 1 overall because the frustration factor far overshadows anything out there. I might also mention the music is pretty grating. I shut it off and used the soundtrack to "King Arthur" and the Lord of the Rings soundtracks to provide ambience. The problem is the cutscenes' volume is controlled by the music volume, so you have to make sure to leave it on at least 1 so you can turn the TV up to hear the cutscenes. |  | Reviewed on 2006-07-04      A vast improvement As a pretty big fan of the first "Drakengard," I did my best to approach this sequel with some objectivity. I expected nothing more and nothing less than what its predecessor delivered.
I was pleasantly surprised, however, by the vast improvements Square-Enix et. al., made with this game. If you've played the first installment, then you are definitely familiar with the mind-numbingly repetitive music that seemed composed of only two or three different measures of music. This second game, however, has a much more varied soundtrack, and the music is far more lush and pleasing (as opposed to the harsh synthesizer music of the first).
They tweaked the way you use the additional characters as well. Instead of a limited "summon" of a character with even further limited attacks, they have allowed you to use all other playable characters whenever you want for as long as you want (as long as they are still in your party and you have at least one of their weapons equipped on the weapon wheel). This, to me, was a huge step in the right direction. Manah's magic is stupdendous. Urick's attacks are brutally strong, and Nowe is like the "Mario" of the group with his all-purpose talents, and "decent" skill level in everything. Although the gameplay CAN be repetitive, levelling up your various weapons and various characters may soothe any irritations you have over this repetition. If, however, the redundant repititious repeating (ha ha!) of the battles gets to you, then feel free to blast away at whatever targets there are and breeze through the levels.
Speaking of breezing through the levels, in Drakengard 2, you actually have that option in many of the air levels (which you NEVER had in the first one). Don't want to fight those obnoxious planes or griffins? Just fly straight to the target! Of course, this isn't available in every air mission, but still...!
The story line picks up eighteen years after the first game ended. It's an intriguing continuation on the original story, and my only complaint is that in a few cases, the character's actions were a bit contrived. Manah's reunion with her long-estranged brother Seere? Yeah...Not believable at all. Nowe and Manah's refusal to hear Seere out until after it's too late, and then they are (for seemingly no reason) adamant about finding him and hearing what he has to say? Silly...but necessary for plot development, perhaps? Nevertheless, I've seen many games with far worse flubs in storyline, so I overlooked this.
Basically, "Drakengard 2" is, as my title clearly states, a vast improvement over "Drakengard." More weapons than you can shake a stick at, TONS more super attacks (overdrive) for your dragon (you can EAT PEOPLE!), playable characters you can use for more than, like, thirty seconds (as in the first one) with weapons specific to them, incredible new spells, killer movie scenes, HEALTH AND MAGIC POTIONS YOU CAN BUY AND USE DURING BATTLE, and an interesting-enough story line make for a great game. I recommend this game to almost everyone.
Just FYI, too...try and get your combat chain up to 1,000...it's so cool! |  | Reviewed on 2006-05-30      Was this sequel necessary? I confess - I never played Drakengard. It seemed interesting enough, with a character wiping out loads of monsters DW3-like, and occasionally flying on a dragon to - wipe more monsters out. Ultimately, though, my lack of fiscal security kept me from purchasing the game.
However, it's 2006, and I have a high-paying job as a professor! Now, I have disposable income coming out my ears! So, enter Drakengard 2. And after playing it for a couple of days, I am left to wonder - why all the hubbub? The sequel is bad-to-mediocre, so either the original was great and they're milking the cash cow, or the original was just as bad and they're...milking the cash cow?
The fact is, this game is clunky, with controls that just plain stink. Thankfully, none of that matters, as the monsters fall easy enough, but with the incredible number of games in this genre out there (I can think of about 10 Dynasty Warrior titles, e.g.), you'd think they would do a better job. Plot? Not much to talk about here - you pretty much can get the gist of it from the back of the box. Action? Quite a bit, but it's really boring (IMHO)...
This game might have been OK had I got it for $19.99, but at the price it's going for, save your money. |  |
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